I took a pause for reflection in other published news articles, products and innovations.
material there would be much, maybe too much. Here now is the time to take stock of the situation, looking to the future.
was 1981 when the analog and digital cassette tape he saw of this futuristic disc labeled CD. Similarly, in the video field
1996 was the year that he saw the DVD.
Since then, after a long rough period that lasted several years, he felt the need to evolve. Hence HD-DVD and Blu-Ray face each other at the edge of legality in order to gain a monopoly until 2008, the year of change. The Blue triumphed, bringing high definition home for all fans.
2010 is undoubtedly the year of change.
We saw the great work of Cameron, still blue, but stereoscopic: Avatar in 3-D.
3-D but not that annoying, uncertain, but the spectacular, almost natural, totally native.
change is that the cinemas themselves, leaving the film, giving way to zero and one. Here is the high definition, here is the 3-D.
But not enough. The house reminds us. Here is the advent of the first consumer 3-D TV, here is that the Blu-Ray player and want to be 3-D. Here is the HDMI which is no longer 3, but becomes 4. (1.4).
frantic race to the future, the novelty, of change. The
3, perfect number.
Or maybe not?
Perhaps it is the No. 4. Just as the HDMI. Here's the movie, just with Avatar arrives in Korea to 4 dimensions. Why
four? Why not just entertainment anymore. It looks for the change.
The thin separation between reality and fiction is about to vanish.
The cinema will be seen. You will live.
's special effects to get into theaters. The seats vibrate, smell the scents and smells, the water vapor we put it on the face, air jets hit us everywhere.
to the movies.
For the time being.
Video games are increasingly engaging. It 's over the age of the player sitting with the controller in hand. The controller we will be ourselves. Memories
increasingly pushed toward what appears to be holographic storage, processors, more powerful, that even the computer can imagine.
But the unification is at hand. This was seen for the PS3, player, consoles and media center. Player and TV sailing, which allow you to read mail.
The future? is already here. ready to leave, to be known.
But are consumers, which, unfortunately, suffer from it. We saw with the TV, with the player, with multi-channel receivers.
The increasingly rapid obsolescence. For decades it has gone for years, and now more and more semesters.
Involvement, definition, quality, innovation and change. Here's what the future awaits us.
material there would be much, maybe too much. Here now is the time to take stock of the situation, looking to the future.
was 1981 when the analog and digital cassette tape he saw of this futuristic disc labeled CD. Similarly, in the video field
1996 was the year that he saw the DVD.
Since then, after a long rough period that lasted several years, he felt the need to evolve. Hence HD-DVD and Blu-Ray face each other at the edge of legality in order to gain a monopoly until 2008, the year of change. The Blue triumphed, bringing high definition home for all fans.
2010 is undoubtedly the year of change.
We saw the great work of Cameron, still blue, but stereoscopic: Avatar in 3-D.
3-D but not that annoying, uncertain, but the spectacular, almost natural, totally native.
change is that the cinemas themselves, leaving the film, giving way to zero and one. Here is the high definition, here is the 3-D.
But not enough. The house reminds us. Here is the advent of the first consumer 3-D TV, here is that the Blu-Ray player and want to be 3-D. Here is the HDMI which is no longer 3, but becomes 4. (1.4).
frantic race to the future, the novelty, of change. The
3, perfect number.
Or maybe not?
Perhaps it is the No. 4. Just as the HDMI. Here's the movie, just with Avatar arrives in Korea to 4 dimensions. Why
four? Why not just entertainment anymore. It looks for the change.
The thin separation between reality and fiction is about to vanish.
The cinema will be seen. You will live.
's special effects to get into theaters. The seats vibrate, smell the scents and smells, the water vapor we put it on the face, air jets hit us everywhere.
to the movies.
For the time being.
Video games are increasingly engaging. It 's over the age of the player sitting with the controller in hand. The controller we will be ourselves. Memories
increasingly pushed toward what appears to be holographic storage, processors, more powerful, that even the computer can imagine.
But the unification is at hand. This was seen for the PS3, player, consoles and media center. Player and TV sailing, which allow you to read mail.
The future? is already here. ready to leave, to be known.
But are consumers, which, unfortunately, suffer from it. We saw with the TV, with the player, with multi-channel receivers.
The increasingly rapid obsolescence. For decades it has gone for years, and now more and more semesters.
Involvement, definition, quality, innovation and change. Here's what the future awaits us.